XFLAG’s new game’s tag battles aims for fierce competition even for spectators
This game is the newest game from XFLAG Studio, which belongs to the familiar Mixi that developed 『Monster Strike』 and 『Marvel Tsum Tsum』.
In what is known as Tag Battle Entertainment, the game aims to promote it as a global competition that both players and spectators can get excited over, breaking the barriers of a game.

Kusui Daichi, known for being the main director of Monster Strike in its early stages, is the commissioner for this game. Together with the general manager of XFLAG Kimura Kouki, they spoke of the nature of this game.
The concept was 「a battle game that you can get fired-up and excited over with your friend」.
The rules of battle are simple. By putting the pieces (Fighters) that you have on hand on the board, the pieces attack in their predetermined directions, and the one who defeats their opponent’s leaders first will win.
If there’s an ally at the end of an arrow, that ally can attack too thus creating chains.

The directions of the arrows will differ based on the Fighters, and each have their own skills.
The battle has a strategic aspect to it as well. Depending on how you place them, you can attack the leader multiple times and deal damage to multiple enemy pieces as well.
Fighters that you use are categorised into 5 Brands, and there are different special characteristics that are unique to each Brand.
When you combine your Brand and your partner’s Brand together when playing in a tag team, you will be able to enjoy an even more strategy-based battle.
Brand overview
TOYS of the DEAD (Purple)
Athlete Creatures (Green)
18th Avenue (Red)
GGG (Blue)
Justice Professionals (Yellow)

In addition, the main theme song for the game, 『BE THE BEST TOGETHER』, is by the the Yoshida Brothers who perform Tsugaru-jamisen, and it is currently available on iTunes, Rekochoku, and mora.
sing projection mapping while they performed at the venue, they displayed a powerful performance, adding luster to Fight League’s launch.

GACKT, who practiced through the night, overwhelms TakaToshi!
Following the Yoshida Brothers’ performance and the talk by Kusui and Kimura, guests Taka & Toshi and GACKT arrived!

Using projection mapping, the game screen was reflected on the floor of the venue, and the world’s fastest opening game was executed.

Hiromisu-san, who was randomly selected from 4,404 people who applied, joined GACKT team in battle!
For this day, GACKT said that he was staying up all night during this week and barely slept, and having been loaded up with practice, he’s filled with fighting spirit.
In comparison, between both TakaToshi, they delivered a hilarious unrelated banter where Taka said that he lost 8kg in one month, and following this, the opening battle began.

The battle unfolds in a powerful direction using the entire stage. GACKT team, which was full of confidence since before the battle, fascinated by carrying out a stable match.

GACKT team remained dominant from start to end, and won comfortably. Compared to GACKT, TakaToshi didn’t put in enough and was defeated.

Commissioner Kusui said that they aim to grow the game and create tag leagues between school friends, club members, and all communities big and small.
He said that the future that Fight League is aiming for is to build a tournament where not only players, but spectators, and even those who don’t know the nature of this game at all, can enjoy.
Participants from the e-Sports industry also came down to the event and are paying attention to it, and depending on the number of users, there is potential for it to become a powerful title in e-Sports events.
Service begins from today onwards for 6 countries; Japan, Korea, Taiwan, Hong Kong, Macau, and Canada.
In future, it can be expected that both local and overseas events or international tournaments will be held.

Source: gamedeets.com

Translation: GACKT ITALIA Team

Translation © GACKT ITALIA